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GAME AXIS MUNDI

Game Design, User Interface Design

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GAME AXIS MUNDI

Game Design, User Interface Design


Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
tampilan awal
Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
menyusun tim
Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
memilih formasi
Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
memilih senjata
Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
musuh adalah binatang domestik yang jiwanya teracuni
Game AXIS MUNDI by TUGAS KULIAH DKV (kiseki),desain game,user interface design
Ini adalah sampul untuk tugas akhir saya, jadi hanya nama saya yang tampil. Silakan mainkan prototypenya di anni3.itch.io/axismundi
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ABOUT THE PROJECT
Tugas Akhir saya mengambil tema soal keanekaragaman budaya Indonesia dan bagaimana cara menampilkannya dalam wujud game gijinka. Sesungguhnya saya mengerjakan proyek ini bersama dengan Hilman Munadi yang merancang desain karakter yang luar biasa ini sedangkan saya hanya bagian gameplay, antarmuka, dan remeh temehnya.

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Axis Mundi is a web-browser game containing artifacts of various Indonesian ethnic groups in the form of gijinka. Player act as "Sang Juru"–sent after The Great War which destroy humanity–who wander down to "Axis Mundi" (earth pillars) to restore balance to the world. "Sang Juru" can raise "Caraka" (tribal embodiment) from the artifacts that left behind, and take them to fight corrupted creatures.

Uploaded 29 August 2018

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