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SAMU'I: A BOARDGAME

Character Design, Concept Art, Game Design, Graphic Design, Toy Design


Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
Logo
Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
Tribal Chief Pawn
Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
Soldier Pawn
Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
pawns placement
Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
one of the artbook content (Game rules)
Samu'i: A Boardgame by Dian Fanesha Daeli (diandaeli),desain karakter,concept art,desain game,desain grafis,desain mainan
FINAL
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ABOUT THE PROJECT
This game was one of my main tasks from graphic design studio class. This game is insipired by two famous South Nias traditions, The Jumping Stone (Lompat Batu) and Faluaya War Dance. I made this game with a determination to introduce people about Nias tradition. The boardgame made by two materials, some hard cartons for the board and game package and acrylic for the pawns. it needs two player whose have to move the pawns by flicking it. My design finalization includes the design of a logo, pawns, a board, a package, an artbook and a poster.


Uploaded 05 September 2015

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