I was created an illustrator format of Oblivion UI just for learning in flash interface and not to use it commercially. Chief among those design elements were the interface treatments. Created by a team lead by visual effects designer Bradley G. Munkowitz, the interface elements in the film carefully tread the line between the blocky simplicity of the starship Enterprise and the dystopian wireframe pragmatism represented in the design of the controls on the Nostromo in Alien. (Original Image Copyright: Universal Studios Inc.)
Uploaded 06 September 2013